Instance Update and News

TelekineticLlama

The Architect
Administrator
#1


In case you missed the whole adventure update, check out the release post and FAQ here:
http://infiniteheightsmc.com/t/the-adventure-update-is-now-live.7419/#post-27663

What's up, d00ds? The Infinite Heights Adventures are making their comeback. We're all pretty excited that the IH Adventure project will be continuing with new dungeons and quests soon, but for now, here's a little bug fix and some rebalances to whet your palate.

IH Adventure Project Changelog [1/5/2017]
>> Reduced entry cost for dungeons ($500 -> $250)
>> Reduced difficulty of Shimmerleaf Grove (All mobs have had their Max HP and MoveSpeed reduced)
>> Reduced spawn rates of mobs in Instances
>> Removed Shimmerleaf Grove kill quests
>> Removed [Repair Station] signs
>> Reduced repair costs of instance equipment (Tier 6 – Tier 8 specifically)
>> Reduced difficulty of Rescue the Druid quest parkour
>> Reduced difficulty of hidden parkour puzzle
>> Added a new quest menu for Shimmerleaf Grove accessible from [Quest NPC] Piper's Sentry
>> Added Shimmerleaf Grove Research Expedition (I-IV) Quests
>> Added new loot tables in Shimmerleaf Grove to each mob for the new quests
>> Added useful information to the [Help Board]
>> Added proper hologram for repair costs at the [Repair Station]
>> Added new tools to the [Tool Tinkerer]
>> Added new totem item to the [Trinket Trader]
>> Moved [Gate Keeper] Riley closer to camp
>> Changed [Quest NPC] Piper's Sentry's skin
>> Sahara was erased...

For next IH Adventure Project Update we will be working on the following:
> New dungeon
> New quests
> Weekly PVE Events
> Era-Tech Training Facility
> Small PVP Arena
> Trophy Quests
> More potions and trinkets
> Enable MobHunter in Instances

--------------------------------------
Message from the creators:
We apologize for the wait for content being delivered to you d00ds. There were a lot of delays due to private issues and inactivity to work on this gigantic project. We will be continuing to release awesome new content and adventures for you guys. Thank you all for your patience and continued support to the server.


Explore, discover, and have fun D00ds! Let us know what you think!
 
#5
I think that it would be cool if there was a chance instance mobs dropped like an enchanted drop that could be traded in at a mage npc for a custom enchant book. Example. Spider eye from Shimmerleaf grove could be traded in for a poisoned blade enchanted book (or something like that).
 

Disc

Owner - Founder
Owner
#6
I think that it would be cool if there was a chance instance mobs dropped like an enchanted drop that could be traded in at a mage npc for a custom enchant book. Example. Spider eye from Shimmerleaf grove could be traded in for a poisoned blade enchanted book (or something like that).
Spoke to Llama and he wishes that we keep the drops specific to Instances. We don't want the Instance shop to turn into an Admin Shop. As of right now I think the traders have more than enough items.
 

TelekineticLlama

The Architect
Administrator
#8
@TheArl Though I will be adding in a few items that are harder to obtain. This will come in updates a little further off as I would like to release a few more dungeons and fun stuff before releasing a raid map. Sorry to say people won't be getting T5-8 stuff for a little longer.

Edit: Oh yeah, also going to be adding some sick armor and off-hand stuff at some point too.
 

one_letter_shor

Local god
Obsidian
#9
glad to see that the dungeons will be edited after their implementation, shows how much IH cares about how their guests feel

i can also help with creating/helping with dungeons, it would be great if i could
 

TelekineticLlama

The Architect
Administrator
#10
After further testing of Shimmerleaf Grove, the following changes have been made:
>>> Objective Typo for the Expedition Quest IV has been fixed
>>> Fixed bug where Expedition Quest IV would take 64 Strange Armor Pieces instead of 32
>>> Disabled the ability to use of "/ec" command
>>> Shade Familiars spawn rate has been increased to its original value
>>> Shade Familiars hit points have been reduced
>>> Shade Familiars issue with not being wither skeletons fixed
>>> Dimensional Parasyte movement speed significantly reduced
>>> Dimensional Parasyte spawn rates have been significantly increased
>>> Dimensional Parasyte base attack damage reduced
>>> Shimmerleaf Grove Trophy item is now just a regular unenchanted golden apple
>>> Rescue the Druid parkour difficulty has been further reduced
 
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