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Towns/Land Claiming

Discussion in 'News and Announcements' started by Disc, May 30, 2017.

  1. Disc

    Disc Owner - Founder
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    Hello everyone,

    I have some ideas for the next map and would like some feedback from you all. Our style of gameplay on IH has always been Survival with a small mix of RPG elements added in. What I wish to do is build further on the RPG aspect of the server.

    One part of the server that I've always felt there has been a need for is the ability to create and manage towns. That being said I'm going to be implementing a plugin called Towny that will allow you all to create towns, grow them, recruit members, and earn money.

    My plan is to replace LandLord, a plugin that with every Minecraft update, I have to update which can take quite a bit of my time. It causes lag and new players who join understand it after a while, but it's definitely not a commonly known feature/plugin used on servers.

    Some things about Towny for those that have never used it:
    • Land is claimed in chunks just like LandLord with every aspect being protected.
    • Chunks cost the same but establishing a town costs more.
    • You can create and sell plots of land to other players who wish to join your town.
    • You can create a nation and recruit towns to be in said nation if you have enough residents.
    • Towns do have a small upkeep fee that is taxed daily, based on # of residents/size etc. (nothing too major)
    • There are commands to list every town, every resident within a town.
    • Towns create a very fun gameplay experience and they bring many people together.
    • (Custom Idea) As towns grow from residents building specific building types, they "level up" and every resident earns money.
    Below you will find a video from 2012 explaining the aspects of Towny. Some things will have changed since then however the explanation is still accurate and it is the best video on Towny that I know of. The prices will be different on IH.

    I would like to hear your thoughts on this idea and I will answer any questions regarding Towny as best I can.

     
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  2. jayman1

    jayman1 Moderator
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    This looks great Disc
     
  3. Collins328

    Collins328 Player

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    Personally, I think it sounds cool. The only question I have: Will there still be the strictly enforced No Grief policy on builds we make outside of a claimed town? I mean, I'm sure it would still be in place, just asking to make sure, but yeah, I think the plugin sounds awesome.
     
  4. Disc

    Disc Owner - Founder
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    Yes, nothing changes regarding our rules against griefing however buildings outside of towns will not be protected.
     
  5. DekuSalad

    DekuSalad Player

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    As someone who has made/managed towns before I think it's a great idea. And it's the perfect way to keep people interested in the towns they've helped create and keep them alive longer to continue growing. It's also a great way to bring community members together.

    /landlord was kind of unnecessary for individual builds as most things can be rolled back and fixed if there's any problems anyways.
     
  6. ShogunAshoka

    ShogunAshoka Beacon
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    I did not use the landlord system much myself, but I do love the sound of towns. One the thing I always loved on here was building with others to make something greater and simply the fun of building with others. :) This sounds like a fun extension of that.
     
  7. br0wnies

    br0wnies Player

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    Ooo going the towny route, eh? Sounds interesting.

    Will the world region guard still work the same? I think those that don't join towns should still have that option should we purchase it from the online store
     
  8. ShogunAshoka

    ShogunAshoka Beacon
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    A good point. I, too, would like to know if world guards will still be viable. Or will we have to purchase towns instead?
     
  9. Disc

    Disc Owner - Founder
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    WorldGuards will be available.
     
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  10. MojangChan

    MojangChan Player

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    biri gud. such towny

    honestly, this sounds like a bad idea for people that don't like getting taxed such as myself. I would love to have towny if it didn't require tax. Looks like I'm gonna build an not-a-town town next map =/
     
    #10 MojangChan, May 30, 2017
    Last edited: Jun 2, 2017
  11. MiguJorg

    MiguJorg Time Lord
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    A mí me gusta {disc}
     
  12. Scrimshire

    Scrimshire Diamond
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    A̶s̶ ̶l̶o̶n̶g̶ ̶a̶s̶ ̶T̶o̶w̶n̶y̶ ̶w̶i̶l̶l̶ ̶w̶o̶r̶k̶ ̶f̶o̶r̶ ̶t̶h̶o̶s̶e̶ ̶o̶f̶ ̶u̶s̶ ̶w̶h̶o̶ ̶d̶o̶n̶'̶t̶ ̶w̶a̶n̶t̶ ̶t̶o̶ ̶j̶o̶i̶n̶/̶e̶s̶t̶a̶b̶l̶i̶s̶h̶ ̶t̶o̶w̶n̶s̶,̶ ̶a̶n̶d̶ ̶j̶u̶s̶t̶ ̶w̶a̶n̶t̶ ̶a̶ ̶l̶i̶t̶t̶l̶e̶ ̶e̶x̶t̶r̶a̶ ̶p̶r̶o̶t̶e̶c̶t̶i̶o̶n̶ ̶f̶o̶r̶ ̶a̶ ̶p̶e̶r̶s̶o̶n̶a̶l̶ ̶b̶a̶s̶e̶,̶ ̶I̶'̶m̶ ̶c̶o̶o̶l̶ ̶w̶i̶t̶h̶ ̶i̶t̶.̶

    Strike that. Taxes? Really?

    You know, there's a difference between "build[ing] further on the RPG aspect of the server", and unnecessarily bringing in unpleasant aspects of real life into one's recreational activity.

    Looks like I'll need to go back to my old tricks from play on prior servers, and adding a lava layer "buffer" around my next underground base to keep unwanted visitors away. *sigh*
     
    #12 Scrimshire, May 30, 2017
    Last edited: May 30, 2017
  13. one_letter_shor

    one_letter_shor Local god
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    i see this plugin being good for the future of IH since more people will be familiar with it then landlord.
    but i do think there will need a few things to be changed in order for it to not be such a burden for people.

    - a functional way for solo/non-town players to be able to claim land, the video didn't go over it so i am a bit skeptical about how a lone wolf would see this.
    -higher chunk-claims per player, IH is a server where people like to build, therefore they would need more chunks to claim builds.
    -less aggressive taxes, but your custom idea seems to combat it.
    -mob spawning being toggled on when a town is created, either permanently or a hefty tax or a high-tier "specific building type" to prevent it (this will prevent worldguards from being devalued).

    i am open to any discussions or criticism involving my opinions, but overall i would like seeing this plugin coming next map.
     
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  14. Disc

    Disc Owner - Founder
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    The taxes for owning a town would be somewhere around $100 per 24 real hours. Meaning voting on one site would pay for that.
     
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  15. Xannora

    Xannora Player

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    I am looking forward to this update and helping out with a town. Does the creation of Nations enable any kind of faction like features or war/pvp events?
     
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  16. Disc

    Disc Owner - Founder
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    We're considering allowing town owners to participate in controlled town wars if the residents agree. We haven't fully made a decision yet because we will need to get the opinions from the players after some towns have been established. If players are okay with the idea of wars, they would be held in a staff controlled arena instead of the main world. Having towns/nations will not add any other PvP elements and PvP flags will be off and won't be able to be toggled.
     
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  17. Scrimshire

    Scrimshire Diamond
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    UGH.

    Why don't we skip Towny and go straight to Factions, then?
     
  18. Disc

    Disc Owner - Founder
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    I don't see the point of being negative without offering a different proposal. You're not obligated to participate in any PvP events and never will be. That's always how IH has been. I would never wish to start a Factions server nor would I want constant PvP which is not what having controlled wars would bring. I also said it would have to be the popular opinion in order to be even implemented.
     
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  19. Scrimshire

    Scrimshire Diamond
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    The "different proposal" is obvious enough that I didn't think it needed to be spelled out: don't do this. In every server I've played on where warfare between factions--big or little "F"--has been allowed in any capacity, all I've seen it lead to is constant bickering and antagonism between players. When outright fighting between groups is an option, it becomes the resolution for every disagreement between one group and another, no matter how small, and even outside of actual combat, the arguments constantly clog up chat. It encourages antagonistic, "us vs. them" mindsets, and I find it distasteful and detrimental to any sense of server community.

    As for "being negative"--you asked for opinions, I've given mine. If one wants to interpret them as "negative" because said opinions disagree with what seems to be the consensus, I suppose that's a matter of perception. As I've said to people in server chat who saw my previous dissenting post, this isn't me throwing a fit to get everything to go the way I want it--just one player, stating his opinion when opinions on a subject have been requested.
     
  20. Disc

    Disc Owner - Founder
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    Again, it's just an idea. I merely explained how I've thought it out in my head. It's not official and that's why it's not even in the original post explaining Towny. The war part is not something I even wanted to get into detail about but someone asked and I answered their question. The intent of this thread was to get opinions on towns and using Towny to manage them. Nothing is changing, PvP is always off and griefing is still never allowed.

    If you have further suggestions regarding those topics then by all means, contribute. Just remember that these features are not even on the server yet. Having an open mind and allowing me to explain them would be a better idea than jumping to conclusions by comparing our server to a Factions server just because of an idea that isn't finalized and not guaranteed to happen.

    At the end of the day, it isn't a vote as to what I do with InfiniteHeights. But after running it for so many years, I hope that everyone can trust my judgement when it comes to decisions like these.
     
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